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Objective

Solution

  • Make RenderStartup single-threaded. This means we lose parallelism for RenderStartup, but the 0.16 behavior was already singlethreaded anyway - we don't lose anything, we just don't gain anything.

Testing

@andriyDev andriyDev requested review from IceSentry and atlv24 August 2, 2025 07:46
@andriyDev andriyDev added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 2, 2025
@andriyDev andriyDev added this to the 0.17 milestone Aug 2, 2025
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atlv24 commented Aug 2, 2025

This wont be necessary if we get a patch release of gfx-rs/wgpu#8043

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I'll approve it in case we don't get the wgpu fix but it would be much nicer if we can get the fix and don't need this change.

@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it labels Aug 11, 2025
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alice-i-cecile commented Aug 11, 2025

It looks like that PR has been merged, and IIRC we've been promised a point release. Can we close this now?

EDIT: We can, wgpu 26.04 is out.

@andriyDev andriyDev deleted the workaround-heap branch August 11, 2025 02:26
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out.
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